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  1. #41
    Kantai Analyst 211303's Avatar
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    The coming event will consist of 4 maps.


    The last map of the event will be based on The Battle of Surigao Strait. It will be a night operation and you are required to sortie with "Striking Force", which is a fleet consist of 7 ships.


    "Striking force" can be formed using 7 ships and the 3rd fleet slot in game. It cannot sortie in normal maps, do expedition or participate in PVP. More info will come tomorrow concerning this fleet.


    Last edited by 211303; 11-11-2017 at 03:46 AM.
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  2. #42
    Admiral dandan550's Avatar
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    >Night Battle
    OH SWEET JOY. IT IS TIME FOR SUFFERING


    Lord Paramount of the High Gardens. [Flower Knights pomf'ed: 161]
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  3. #43
    Admiral NanashiYoukai's Avatar
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    It occurs to me that while the new Yuugeki Butai fleet is meant to represent Nishimura's fleet, Shima's fleet could be quite accurately represented in-game with a Transport Combined Fleet (if those ships that had turned around before the actual battle were included).

    That'll be fun if regular combined fleets were outright banned from the final map to represent just how pathetic the IJN was at that point in time historically. Oh and there's also that matter about actually having to win instead of going down in flames.


    I'm hoping for some odd combinations to make things interesting instead of the usual smash and grab (or, as in this summer's event, roll dice until you finally win). And a proper salute to Shima, the real hero of Surigao who did the sensible thing and chose not to rush into a death trap.


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  4. #44
    Admiral dandan550's Avatar
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    Quote Originally Posted by NanashiYoukai View Post
    It occurs to me that while the new Yuugeki Butai fleet is meant to represent Nishimura's fleet, Shima's fleet could be quite accurately represented in-game with a Transport Combined Fleet (if those ships that had turned around before the actual battle were included).

    That'll be fun if regular combined fleets were outright banned from the final map to represent just how pathetic the IJN was at that point in time historically. Oh and there's also that matter about actually having to win instead of going down in flames.


    I'm hoping for some odd combinations to make things interesting instead of the usual smash and grab (or, as in this summer's event, roll dice until you finally win). And a proper salute to Shima, the real hero of Surigao who did the sensible thing and chose not to rush into a death trap.
    Depends, however the previous events are showing the other way though

    - - - Updated - - -

    Not sure where to dump this note:

    This are the ships are might be required in the event aside from the Nishimura.


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  5. #45
    Admiral NanashiYoukai's Avatar
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    Another version of the above, crossposted in Discord, reddit, everywhere. With space for writing in your own notes too :p

    [+] Spoiler




    KanDex First Completed 16 February 2016 // HQ Lvl 120! 9 March 2016 // 2nd Anniversary with Hiyou! 31 March 2017

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  6. #46
    Newly Registered friggo's Avatar
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    So if I'm missing some of those "required" ships such as Asagumo, I guess it's too late to do anything about it at this point, seeing that she has a less than 0.1% chance to drop in 1-6 even with S rank. How badly will the lack of these ships screw me over?



  7. #47
    Lieutenant Ferreae's Avatar
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    Unlikely to screw you over. 'Historical Ships/Equipment' historically (=p) give better routing, or do better damage at boss fights. If you're on Hard, that could push past the edge between failure and success. If you're on Easy, it's overkill or an allowance for a young fleet to succeed..


    e.g. Example of Historical Ships was in Summer 2017 E-4



  8. #48
    Admiral NanashiYoukai's Avatar
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    Quote Originally Posted by Ferreae View Post
    Unlikely to screw you over. 'Historical Ships/Equipment' historically (=p) give better routing, or do better damage at boss fights. If you're on Hard, that could push past the edge between failure and success. If you're on Easy, it's overkill or an allowance for a young fleet to succeed..
    @friggo To be a little detailed, if you don't have every single historical ship and are clearing on Easy, you should not worry at all, because


    1) You almost never need every single historical ship to receive bonus routing.

    Look at in in this way - the order of battle of most IJN operations (and certainly the most famous ones) is well known to the devs, military history enthusiasts, and can usually be found easily over the net. But even in maps based off major operations they have never demanded every single ship be present. Logistical limitations of course, since only 12 ships can be sortied at max, and that KC fleets are rarely capable of directly simulating a RL fleet. There will inevitably be allowances. In cases where practically an entire fleet of characters were designated as historical (Spring '16 E-3 comes to mind), no more than 7 were required which is plenty of flexibility for everyone.

    The exceptions would be in situations where only one ship is a historical ship and no other, in which case tough luck if you don't have it. But I do not recall this ever having been a huge issue at any point (e.g. E-1 of Summer '15, which was based around the region where Kikuzuki was beached so she was needed for favourable routing... quite a number of TTKs just ignored it, and some TTKs sortied with her for the first time ever there, then got rid of her afterwards =(...).

    So far the most brutal routing I've seen (others are welcome to chip in here if they think otherwise) was E-5 of Fall '15, which required all three of Sendai, Shigure, and Kawakaze specifically in a 6-ship fleet for the best routing. Having only two gave routing that was slightly easier but not the absolute easiest. It was also the one time where a specific, non-constructable-ship (Kawakaze) was explicitly required for routing I believe. However that brings me to the next point.

    Also, Nishimura may be a special case as it it is so special the devs made a fleet specifically for it. But I'll get to that in the subsequent points too.


    2) If a ship is a historical ship and is not commonly available in regular maps/construction, it will almost always drop in earlier maps - often on non-S ranks or non-boss nodes.

    People who played Fall '15 will remember being deluged with Kawakazes from E1/2 in that event and this is probably why. Same goes for Sakawa in last Fall event. I'm therefore fully expecting the relatively rare Yamagumo and Asagumo to be freely available as drops in the earlier maps of the event, particularly if they're going to get forced as part of routing. Of course, they still need to be trained to be battle ready - that's something else altogether.


    3) If you're playing on an easier difficulty, the number of historical ships required may be reduced.

    For example, this was the case last event for maps that had special routing featuring European ships. Instead of requiring 3 on Hard Mode, you could make do with 1 on Easy. However, this was especially generous and perhaps accounted for the fact that most European ships are rare/hard to acquire/drop on later maps anyway lol. In addition, they gave out one European ship in the course of those maps (Richelieu).

    I envision that it's highly unlikely that, say, in the Nishimura fleet, that all seven historical members are needed. However, if this is the case on Hard difficulty (because all of us have our history fanatic moments now and then), I am confident that the number required on Easy difficulty will be reduced to compensate for the fact that new TTKs are unlikely to have every single member, or have trained them, and the devs have been doing a good job of ensuring that Easy mode is actually accessible to relatively new players with their 100 slots and nothing more.


    4) For ships that give bonus damage, if may sometimes be wiser to substitute stronger ships rather than the historical ones.

    Fall '16 was an anomaly (and also the first experiment with this mechanism) in the regard that historical ships actually did damage exceeding 1000+. Since then, the bonus has been much more limited, as in Spring '17, and I'm sure you'll all remember the constant debates as to whether European ships actually did meme damage in Summer '17. Basically, the devs have toned down bonus damage from historical ships to the point where it makes more sense to substitute stronger ships vs a statistically weak historical one who may receive only a tiny bonus multiplier (or, for new players, ships that you have actually bothered to train).

    With that being said, if the historical ships actually are strong ships, or if a specific ship gets a bigger bonus than the others (e.g. ABKM and Kasumi, who people are likely to use anyway, and Bep's 150% modifier in Spring '17 come to mind), they are going to end up heavily recommended for a boss fight anyway. You probably want to train up your Fusou-class, Mogami, Shigure, and Michishio (preferably to K2) anyway for that reason, while if the other two rares do end up getting some kind of boost it would have less impact due to their otherwise ordinary game stats.



    TLDR You should train up the girls that the devs are shilling, but don't freak out if you don't have the rares because of all the reasons above.


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  9. #49
    Kantai Analyst 211303's Avatar
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    In the new striking force fleet, you can retreat your taiha ship alone, without an escort destroyer accompanying that ship.


    You can make use of the single ship retreat feature in striking force if you have a new equipment called "striking force FCF". This can be obtained by combining the original fcf and a new item, "battle report". Both can be obtained in the coming event in all difficulties.



    Notes on the single ship retreat feature:

    1. No escort destroyer is needed to accompany the taiha ship.

    2. The retreating ship's remaining fuel and ammo will all be spent.

    3. Only one ship can be retreated per node.

    4. The damage taken by the retreating ship may increase while retreating, but she will not sink.


    Last edited by 211303; 11-12-2017 at 03:59 AM.
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  10. #50
    Admiral dandan550's Avatar
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    @211303 finally a useful FCF... Other aside, I'm glad I had a spare FCF thanks to the dupe oyodo long ago


    Lord Paramount of the High Gardens. [Flower Knights pomf'ed: 161]
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