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  1. #1
    Kantai Analyst 211303's Avatar
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    2018 Summer event panic thread

    This thread is a consolidated thread for those who are unsure, panicking or have questions about their readiness for the upcoming Summer 2018 Kancolle event which is slated to start in late August.



    Any new info concerning the upcoming event will be posted in this thread as well.

    Please include the following the following information when asking for advice. They are crucial for providing a customized plan for you.

    1. Full ship and equipment list
    2. Current resources
    3. Event goal (difficulty, ship to farm, etc)
    4. Average playing time per day before and in the event


    Side notes:

    All event related threads will henceforth be automatically merged with this thread, to consolidate all discussion and discourse about the event.

    [+] Spoiler
    Event info:
    1. We will get a Nelson class BB in this event.

    2. Potential event hint from furniture. For more detail, pls look at this post.


    Patchnote:


    1. Hard, Normal, Easy and Casual mode are available for this event.

    2. For people attempting hard mode, you will need 2 combined fleet worth of ships with no tag for E4-5. These fleets are called "Force H" and "Rhine Exercise Fleet".

    3. E1 is an ASW map with normal fleet. BB and CV cannot be used.

    4. E2 is another normal fleet map with LBAS. Kishinami will drop here.

    5: E3 is a normal+combined fleet map with LBAS. Kishinami will also drop here. Shinyou is the clearing reward for this map.

    6. Vanguard formation will be available.

    7. E4 and E5 are called 【ジェノヴァの風】 and 【全力出撃!新ライン演習作戦】 respectively.

    8. NPC friend fleet will be available for E4-5. They will also be available in the former operation eventually.


    Last edited by 211303; 09-08-2018 at 05:34 PM.
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  2. #2
    Admiral NanashiYoukai's Avatar
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    I'll start things off with a question which I'm surely not alone in wondering about.

    Of all DD Kai Nis (including B/D Kai) implemented since the start of this year, which are considered essential to get? (ignoring ship-specific routing)


    To elaborate, those of us who have been smashing the latest events on Hard mode already have a decently good roster of souped-up DDs for beating large events (I'd consider the most recent ones Summer '17 and Winter '18 more demanding than those in the past due to the introduction of Transport Combined fleet and multi-part maps). And for good or ill the pace of K2 implementation, particularly of DDs, has stepped up this year. Is there honestly a pressing reason to get the latest K2 DDs if we've already done so much with what we already have?

    Considering that in terms of raw power (including high base luck for TCI) many of the most essential DD K2s are the good old stuff, I'd think any pressing reason for rushing any of the newer DD K2s, apart from ship-specific routing or personal preference, would be quest reward and unlocking new quest chains. At least from my superficial assessment the last 'essential' DD K2 introduced was Naganami K2, due to enabling the quarterly that provides Action Reports. In addition, I'd really hesitate to recommend any of the new DD K2s to new players due to many of them requiring extra upgrade conditions Iike Blueprints and Action Reports that are better spent on other ships - they should instead focus on training those old workhorse DD K2s that are effective don't require all these extra upgrade conditions.

    So, yes, which of these quest rewards (or quest chain unlocks) granted by the DD K2s introduced since the start of this year are actually worth rushing their K2 for?

    Of course ship-specific routing is going to turn all strategy on its head so let's ignore that specific possibility for now.



    Just to show I'm putting my money where my mouth is, here's what I actually have, and don't have and don't have interest in making progress towards. Apart from those I've listed here I've got all the rest of the K2s.
    (I'm not actually going to change my in-game behaviour, I am just curious as to which of them are actually worth advising rushing for if at all)
    [+] Spoiler

    X Naganami K2 (yes, I don't have her... I really really dislike her K2 art compared to the original...)
    O Murasame K2
    X Isokaze B Kai
    X Hamakaze B Kai
    O Arare K2
    X Kagerou K2
    X Urakaze D Kai
    X Shiranui K2
    ~ Kuroshio K2 (working on it)
    X Shiratsuyu K2
    X Yuugumo K2


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  3. #3
    Kantai Analyst 211303's Avatar
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    @NanashiYoukai Sorry for the late response. I missed the alert.


    But back to the question. TBH? In your case none of them are really essential, as they do not have special ability which our original dd doesn't have. Barring historical routing, you will just be fine in hard mode without any of them.

    If we move on from the essential bit to which of the ships will improve your current fleet, I would say there are two types:

    1. Any k2 tier natural OASW dd (Murasame k2, Shiratsuyu k2, Arare k2). They are an improvement in terms of survivability comparing to the likes of Libe and Asashimo. Their benefit will depend on the no. of ringed k2 DD you have that can oasw.

    2. Any kagerou and yuugumo k2. The biggest selling point of these ships are their high fp and, more importantly, the ability to use medium bulge. Having double bulge on them in maps like 3-5 and 6-3 are actually quite a beneficial thing, as the ship there doesn't really have enough power to trigger overkill, meaning armor actually works for dd in those places. Of cos, that is assuming you hole punched those dd, but even 1 bulge would help if you can get enough LOS from other ships. These maps are also very rare in actual event, which is why they are not of high priority.

    - - - Updated - - -

    As far as quests are concern, the k4 gun from shiratsuyu quest may or may not be huge depending on the actual improvement cost. The quest with 1 random kagerou k2 is also pretty good, as it gives you one catapult, which is handy for dupe sara, crane, or taiyou.

    - - - Updated - - -

    However, none of the above are really game breaking, or essential for the new players. The only one you can argue for is the catapult quest, but even that is probably only for a player with 1-2 year experience and have done other more pressing stuff already. I will not recommend any of these ships to a legit new player.


    Last edited by 211303; 07-23-2018 at 07:52 PM.
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  4. #4
    Admiral NanashiYoukai's Avatar
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    The Late Summer Event (as the devs are calling it) shall be what they describe as a 'little big medium' event... or rather, an allegedly Medium-scale event that will be slightly on the large side. With the caveat that they might change the classification at a later date.

    Considering the last time they used such terminology was for the Fall '17 event, I'm expecting some convoluted nonsense with four or five maps and at least two parts to each map (and four or more for the final one... Z9/ZZ3, I'm looking at you).

    They have also said that the later part of the event will involve Europe in Summer. Take out of that what you will (new Europeans? gratuitous swimsuits? or everyone dying of a heatwave while being devoured by a swarm of savage bugs which would be more accurate).



    @211303

    Thanks for the reply, gotcha. Was wondering if I was missing anything from my own assessment, glad I was not. I should try that DD bulge strategy sometime just to see how it works out.

    At least where historical routing is concerned, at least some of the suspicions running around about the event's possible theme (Operation Kita or Ten-Go for example) are dispelled by today's announcement so it's highly unlikely the new DD K2s or alt Kai will be involved either.

    The hint so far suggests a fictional event (or mashup of multiple historical events retailored for the JP playerbase), but players should at least ensure that they have the European characters up to speed for potential routing and as we might get another boss that receives bonus damage from European characters specifically.


    KanDex First Completed 16 February 2016 // HQ Lvl 120! 9 March 2016 // 3rd Anniversary with Hiyou! 31 March 2018

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  5. #5
    Kantai Analyst 211303's Avatar
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    yeah, historical routing will largely depend on which route we take this time. Italian, British and German will be relevant if we take the Suez Canal or going around Cape Hope to Europe, while Russian and possibly American would be involved if we take the arctic route instead. They will surely release more info in the following weeks, the first one probably being this month's ranking reward.


    The sexiest bridge ever made.

  6. #6
    Lieutenant sandrio's Avatar
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    I actually feel somewhat prepared this time. Depending on the salt scale I might attempt to do hard mode?

    ships:https://i.imgur.com/unhd6Bm.jpg
    equipment: https://i.imgur.com/n31dSXH.jpg

    I admit I have been slacking for a while after getting a job, but I did keep expeditions rolling so Im sitting at a comfortable 215k fuel, 220k ammo, 263k steel, but only 100k baux and 600 buckets.
    I really wanted to get night planes done until the next event but I was just too lazy most of the time to even do the daily upgrade



  7. #7
    Kantai Analyst 211303's Avatar
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    @sandrio Yes, you are in a pretty good shape now and could definitely try a full hard mode run. I will suggest you to do the following things in the following 3 weeks:


    Resources:

    Stockpile more bauxite and buckets. The buckets in particular is a bit low if you need to farm new ships as well.

    Ship:
    1. I see a lot of Maruyu. May I know your current luckmodded ships? In general you should save them till the event starts and choose according ship to mod, but probably still worth knowing what choices you have and whether you would need a little bit more for your target use.

    2. Level your Libeccio till she can trigger OASW with your equipment. There is a good chance she will be needed for routing, and you would want to use her for meaningful stuff like ASW.

    3. If you still got time after that, and you have spare bp/AR available, leveling some of the new dd k2 is not a bad call. The above post summarized their potential use, and you can look up their related quest to see if there is something you need from quest reward.

    4. I also see that you have a kumano dupe ready. I would suggest not to convert her to CVL now. Wait for the event info to see if you need a CAV or CVL more and convert accordingly.

    Equipment:
    1. I will strongly suggest you to make getting TBM your first priority. Having TBM allows you a lot of flexibility in fleet building.

    2. Some equipment that I will suggest you to upgrade/make:

    a) make more rocket k2 (you have enough for a 2nd one already. Up to 4 is highly recommended as long as you are ok with farming cranes for rocket).
    b) upgrade both of your mk7 (+4 to +6 depending on your screw stockpile. They are the best gun in game and will serve you well for a couple of years).
    c) +9 for at least 2 of your 10cm hafd, more if you can afford it.
    d) +9 for a small searchlight. That is the cheapest way to add 3 fp on one of your night battle ship.
    e) +9 for a couple of no3 gun with your current spares.


    Last edited by 211303; 07-28-2018 at 05:30 PM.
    The sexiest bridge ever made.

  8. #8
    Lieutenant sandrio's Avatar
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    I have not luckmodded anyone yet but yeah I should get rid of the moles somehow. Ive been hesitant about using moles and DEs for modding so far.

    Libeccio is added to the todo list, she'll get the prime spot in daily pvp from now on

    I have a Kumano and a Saratoga dupe(both forms, not sure if thats actually a good idea) - so far ive not had the spare BPs to remodel them.
    But yeah, I have 4 medals right now and next month is soon, so Ill have 2 BPs to use - some of the new K2 DDs sound like a good investment, particularly Shiratsuyu and Arare as mentioned in your earlier post.

    As for the equipment - Ill do my best. I have to actually not pass out after getting home from work and do stuff. Should be possible, biggest hurdle is actually the material for upgrades, Ive got a few screws stocked up

    Thanks for the advice as usual



  9. #9
    Kantai Analyst 211303's Avatar
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    @sandrio hmm, if nothing is luckmodded, the general advice would be to mod abkm, due to the following reasons:

    1. TCI is the only way CL can do meaningful damage against high armor boss, and unlike CA/dd, no CL has high enough luck for that.

    2. You always need a CL for combined fleet escort fleet.

    3. Being able to use TCI comp strengthens ABKM a lot as it also strengthens its opening torp.

    But by all means, save those moles till event starts to see who would you benefit the most from. It will very likely be ABKM since there just isn't other good alternatives on that position. For CA you can always farm pudding and powerlevel her on spot, and you have Jervis now for EU TCI ship.


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  10. #10
    Lieutenant sandrio's Avatar
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    Alright, Ill save them for the event start - I should also get in the habit of doing minLSC every now and then to collect more moles.
    If Im not mistaken, the luck softcap was at 60, right? So first priority would be ABKM to ~60 luck



 

 

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