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  1. #1
    Translator Folseus's Avatar
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    September 4, 2018 Maintenance (Balance Changes pt. 2)

    ■ Event
    「拈華微笑の釣り野伏」 second half begins

    ■ Returning Event
    「武神降臨!石田三成」 begins


    ■ The following castles have received their kai-ichi
    ★2 Wakamatsu-jou [Water] [Gun]
    Skill: Increases Range by 30
    Kai Skill: Increases ATK by 15% and Range by 30

    ■ Gacha Spotlight 2 has been updated
    ★7 Goryoukaku [Plains] [Cannon]
    ★6 Tsutsujigasaki-yakata [Plains] [Hammer]
    ★6 Malbork Castle [Plains] [Shield]
    ★5 Sunpu-jou [Plains] [Bow]

    ■ Senko Orb Exchange has been updated
    Until the 9/18 (Tue) maintenance
    ★7 Goryoukaku [Plains] [Cannon]
    ★6 Tsutsujigasaki-yakata [Plains] [Hammer]
    ★6 Malbork Castle [Plains] [Shield]

    ■ Other
    Balance Adjustments Part 2
    ※ See below for more details

    ■ Bug Fix and Compensation
    Fixed a bug with the event where certain enemy units could not be reached.

    All users who have logged in before 9/4 (Tue) at 13:00 will receive 1x Spirit Orb as compensation

    In addition, the planned new event [Enma Arena] which was planned to be released this summer has been postponed.
    We apologize for the long wait between announcement and implementation and will have further updates at a later time.



    Balance Adjustments Part 2

    ■ Castle Adjustments
    --- ★7 Castles ---

    ▼ Goryoukaku [Plains] [Cannon]
    Skill:
    Effect Added ⇒ Increases ATK by 30%
    Effect Added ⇒ Increases Range by 20

    Old Skill:
    Increases DEF by 150 for Tono and all Castles and Warehouses

    New Skill:
    Increases DEF by 150 for Tono and all Castles and Warehouses
    Increases ATK by 30% and Range by 20

    ▼ Goryoukaku [Kai-ichi] [Plains] [Cannon]
    Skill:
    Increases ATK by 20% ⇒ Increases ATK by 35% for all Castles in range
    Increases Range by 20 for all Castles in Range ⇒ Increases Range by 30 for all Castles in range

    Old Skill:
    Increases DEF by 175 for Tono and all Castles and Warehouses
    Increases Range by 20 for all Castles in range
    Increases ATK by 20%

    New Skill:
    Increases DEF by 175 for Tono and all Castles and Warehouses
    Increases Range by 30 for all Castles in range
    Increases ATK by 35% for all Castles in range


    ▼ Shigetsu-Fushimi-jou [Hills] [Bell]
    Stratagem:
    Deals 2x Damage ⇒ Deals 3.5x Damage

    Old Stratagem:
    Deals 2x Damage to all enemies in range knocking them back greatly. (Range: Extra Large)
    New Stratagem:
    Deals 3.5x Damage to all enemies in range knocking them back greatly. (Range: Extra Large)

    ▼ Shigetsu-Fushimi-jou [Kai-ichi] [Hills] [Bell]
    Stratagem:
    Deals 2x Damage ⇒ Deals 3.5x Damage

    Old Stratagem:
    Deals 2x Damage to all enemies in range knocking them back dramatically. (Range: Extra Large)
    New Stratagem:
    Deals 3.5x Damage to all enemies in range knocking them back dramatically. (Range: Extra Large)

    ▼ Mon-Saint Michel [Water] [Song]
    Stratagem:
    15s Duration ⇒ 20s Duration
    Effect Added ⇒ Increases ATK by 80 for all Castles in range

    Old Stratagem:
    Increases Range by 80 for all Castles in range of the target for 15s. (Target Self Only)
    New Stratagem:
    Increases ATK and Range by 80 for all Castles in range of the target for 20s. (Target Self Only)

    --- ★6 Castles ---

    ▼ Ishiyama-gobou [Plains] [Song]
    Stratagem:
    Cooldown: 65s ⇒ Cooldown: 60s
    Ki Cost: 10 ⇒ Ki Cost: 7


    ▼ Bran Castle [Mountain] [Sword]
    Skill:
    Effect Added ⇒ Recover 5% of Melee Damage dealt as HP
    Recover 3% of max HP when defeating an enemy with a Melee Attack ⇒ Recover 5% of max HP when defeating an enemy with a Melee Attack
    Description now includes percentage values

    Old Skill:
    Increases HP by 25%, Recover a small amount of HP when defeating an enemy with a Melee Attack
    New Skill:
    Increases HP by 25%
    Recover 5% of Melee Damage dealt as HP
    Recover 5% of max HP when defeating an enemy with a Melee Attack

    ▼ Bran Castle [Kai-ichi] [Mountain] [Sword]
    Skill:
    Recover 3% of max HP when defeating an enemy ⇒ Recover 10% of max HP when defeating an enemy
    Description now includes percentage values

    Old Skill:
    Increases HP by 25%
    Recover some HP when attacking or defeating an enemy with a Melee Attack
    New Skill:
    Increases HP by 25%
    Recover 10% of Melee Damage dealt as HP
    Recover 10% of max HP when defeating an enemy with a Melee Attack

    ▼ Tsutsujigasaki-yakata [Plains] [Hammer]
    Skill:
    Increases ATK, ASPD, and DEF by 15% ⇒ Increases ATK, ASPD, and DEF by 20%

    Old Skill:
    Increases ATK, ASPD, and DEF by 15%
    Increases Range by 20
    New Skill:
    Increases ATK, ASPD, and DEF by 20%
    Increases Range by 20

    ▼ Tsutsujigasaki-yakata [Kai-ichi] [Plains] [Hammer]
    Skill:
    Increases ATK, ASPD, and DEF by 20% ⇒ Increases ATK, ASPD, and DEF by 25%

    Old Skill:
    Increases ATK, ASPD, and DEF by 20%
    Increases Range by 25
    New Skill:
    Increases ATK, ASPD, and DEF by 25%
    Increases Range by 25

    ▼ Inuyama-jou [Hills] [Cannon]
    Skill:
    Increases ATK, ASPD, and DEF by 10% ⇒ Increases ATK, ASPD, and DEF by 15%
    Increased base HP, ATK, DEF stats

    Old Skill:
    Increases EXP gain by 10% for all party members.
    Increases ATK, ASPD, and DEF by 10%
    New Skill:
    Increases EXP gain by 10% for all party members.
    Increases ATK, ASPD, and DEF by 15%

    ▼ Inuyama-jou [Kai-ichi] [Hills] [Cannon]
    Skill:
    Increases ATK, ASPD, and DEF by 15% ⇒ Increases ATK, ASPD, and DEF by 20%
    Increased base HP, ATK, and DEF stats

    Old Skill:
    Increases EXP gain by 13% for all party members.
    Increases ATK, ASPD, and DEF by 15%
    New Skill:
    Increases EXP gain by 13% for all party members.
    Increases ATK, ASPD, and DEF by 20%


    ▼ Malbork Castle [Kai-ichi] [Plains/Water] [Shield]
    Skill:
    Increases Regen by 20 ⇒ Increases Regen by 30
    Effect Added ⇒ Increases ATK by 50

    Old Skill:
    Increases DEF by 25%
    Increases Regen by 20
    Melee Attacks ignore enemy DEF
    New Skill:
    Increases DEF by 25%
    Increases ATK by 50
    Increases Regen by 30
    Melee Attacks ignore enemy DEF

    ▼ Aoba-jou [Hills] [Gun]
    Skill:
    Effect Added ⇒ Increases ASPD by 20%

    Old Skill:
    Increases ATK by 25%
    Increases HP by 25% for all Castles in range
    New Skill:
    Increases ATK by 25%
    Increases ASPD by 20%
    Increases HP by 25% for all Castles in range

    ▼ Nagato-Shizuki-jou [Hills/Water] [Bow]
    Stratagem:
    Targets Bow Only ⇒ Targets Ranged Only
    Ki Cost: 10 ⇒ Ki Cost: 7

    Stratagem:
    Increases ATK by 1.5x and Range by 50 for 40s. (Target Ranged Only)
    Cooldown: 50s
    Cost: 7 ki

    ▼ Palace of Fontainebleau [Hills] [Crossbow]
    Skill:
    Increases ATK by 20% and decreases Delay by 20% ⇒ Increases ATK by 25% and decreases Delay by 25%

    Old Skill:
    Increases ATK by 20% and Range by 30
    Decreases Delay by 20%
    New Skill:
    Increases ATK by 25% and Range by 30
    Decreases Delay by 25%

    ▼ Palace of Westminster [Plains/Water] [Bell]
    Stratagem:
    Cooldown: 90s ⇒ Cooldown: 80s

    ▼ Hyougo-jou [Plains/Water] [Cannon]
    Skill:
    Increases HP and ATK by 20% ⇒ Increases HP and ATK by 25%

    Old Skill:
    Increases HP and ATK by 20% for all Castles in Range
    Increases Range by 20
    New Skill:
    Increases HP and ATK by 25% for all Castles in Range
    Increases Range by 20

    --- ★5 Castles ---

    ▼ Sunpu-jou [Plains] [Bow]
    Skill: Regen Increase [Area] - Two ⇒ Falcon's Hidden Talons
    Increases Regen by 22 for all Castles in range
    Effect Added ⇒ Increases ATK by 17%

    Old Skill:
    Increases Regen by 22 for all Castles in range
    New Skill:
    Increases Regen by 22 for all Castles in range
    Increases ATK by 17%

    ▼ Kouchi-jou [Hills] [Gun]
    Skill: Tono Guard - Two ⇒ Wife's Help
    Increases ATK and DEF by 105 for Tono and own Tokens

    Old Skill:
    Increases ATK and DEF by 105 for Tono
    New Skill:
    Increases ATK and DEF by 105 for Tono and own Tokens

    ▼ Kouchi-jou [Kai-ichi] [Hills] [Gun]
    Skill:
    Effect Added ⇒ Increases ATK and DEF by 120 for own Tokens

    Old Skill:
    Increases ATK and DEF by 120 for Tono
    Decreases MSPD by 20% for all enemies in range
    New Skill:
    Increases ATK and DEF by 120 for Tono and own Tokens
    Decreases MSPD by 20% for all enemies in range

    ▼ Odani-jou [Mountain] [Spear]
    Skill: ATK/DEF Increase - Two ⇒ Capital Circle
    Increases HP by 10%, ATK and DEF by 17%

    Old Skill:
    Increases ATK and DEF by 17%
    New Skill:
    Increases HP by 10%, ATK and DEF by 17%

    ▼ Odani-jou [Kai-ichi] [Mountain] [Spear]
    Skill:
    Increases HP by 15% ⇒ Increases HP by 20%
    Increases ATK by 20% ⇒ Increases ATK by 25%

    Old Skill:
    Increases HP by 15%, ATK by 20%, and DEF by 25%
    New Skill:
    Increases HP by 20%, ATK and DEF by 25%

    ▼ Fukuyama-jou [Hills] [Sword]
    Skill: ATK/ASPD Increase - Two ⇒ Ogre in the Sun
    Increases ATK and ASPD by 17%
    Effect Added ⇒ Decreases Delay by 17%

    Old Skill:
    Increases ATK and ASPD by 17%
    New Skill:
    Increases ATK and ASPD by 17%
    Decreases Delay by 17%

    ▼ Fukuyama-jou [Kai-ichi] [Hills] [Sword]
    Skill:
    Effect Added ⇒ Decreases Delay by 17%

    Old Skill:
    Increases ATK by 25% and ASPD by 30%
    New Skill:
    Increases ATK by 25% and ASPD by 30%
    Decreases Delay by 17%

    ▼ Taga-jou [Hills] [Crossbow]
    Skill: ATK/Range Increase - Two ⇒ Taga Fence
    Increases ATK and ASPD by 17%
    Increases Range by 17

    Old Skill:
    Increases ATK by 17% and Range by 17
    New Skill:
    Increases ATK and ASPD by 17%
    Increases Range by 17

    ▼ Taga-jou [Kai-ichi] [Hills] [Crossbow]
    Skill: ATK/Range Increase - Two ⇒ Taga Fence
    Effect Added ⇒ Increases ASPD by 17% for all Castles in range

    Old Skill:
    Increases ATK by 17% and Range by 20 for all Castles in range
    New Skill:
    Increases ATK and ASPD by 17% for all Castles in range
    Increases Range by 20 for all Castles in range

    ▼ Takaoka-jou [Hills] [Bow]
    Skill: Range Increase [Area] - Two ⇒ Unopened Palace
    Effect Added ⇒ Increases ATK by 17%
    Increases Range by 17 for all Castles in range

    Old Skill:
    Increases Range by 17 for all Castles in range
    New Skill:
    Increases ATK by 17%
    Increases Range by 17 for all Castles in range

    ▼ Takaoka-jou [Kai-ichi] [Hills] [Bow]
    Skill:
    Effect Added ⇒ Increases ATK by 17%

    Old Skill:
    Increases Range by 20 for all Castles in range
    Decreases Cooldown by 15% for all Castles
    New Skill:
    Increases ATK by 17%
    Increases Range by 20 for all Castles in range
    Decreases Cooldown by 15% for all Castles

    ■ Token Adjustments

    ▼ Shikin-jou [Kai-ichi] [Plains] [Fist]
    Stratagem:
    Range increased from 300 ⇒ 350
    Can be deployed to red and blue tiles
    Parameters increased

    ▼ Hikone-jou [Hills] [Spear]
    ▼ Shuri-jou [Hills] [Sword]
    ▼ Shikin-jou [Plains] [Fist]
    Range increased from 200 ⇒ 250
    Parameters increased

    ▼ Hikone-jou [Hills] [Spear]
    ▼ Sawayama-jou [Mountain] [Spear]
    ▼ [Summer] Inuyama-jou [Hills] [Cannon]
    ▼ Pena Palace [Mountain] [Staff]
    ▼ [Tango] Taga-jou [Hills] [Crossbow]
    ▼ Gifu-jou [Mountain] [Gun]
    ▼ Kasugayama-jou [Mountain] [Sword]
    ▼ Bicchuu-Matsuyama-jou [Mountain] [Gun]
    ▼ Iinoya-jou [Mountain] [Bow]
    ▼ Usuki-jou [Hills/Water] [Cannon]
    ▼ Shinguu-jou [Hills] [Talisman]
    Parameters increased

    ■ Other
    Certain castles have had their skill descriptions adjusted
    ※ There is no performance change.




    Maintenance from 13:00 to 16:00.


    Last edited by Folseus; 09-04-2018 at 09:15 AM.

 

 

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