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  1. #1
    Translator Folseus's Avatar
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    Event Discussion: 異界門と古の機動要塞 (KonoSuba Event)

    [Gate to Another World and the Ancient Mobile Fortress]
    JP Wiki

    11/13 (Tue) to 11/27 (Tue)

    It is a drop event with no terrain bonus.
    Warehouses have a chance to drop [Lettuce] and [Cabbage]. These have an increased

    Rewards
    ★5 Yunyun

    Skill: Increases ASPD by 20% for all Adventurers.
    Increases ASPD by 35% for all allies for 20s when activated for the first time.
    Stratagem: Target's attacks pierce all enemies in a straight line for 20s. (Target Self Only)
    Cost: 7 ki
    Cooldown: 50s


    Chunchunmaru
    Targets 2 enemies.
    Decreases Delay by 25%
    Range -10

    Darkness's Sword
    Blocks 3 enemies.
    DEF +22


    E-1
    Special Mission: Complete while defeating all enemies (any difficulty)
    Reward: Cabbage
    Special Mission 2: Complete without taking any damage on Tono (any difficulty)
    Reward: 刀 ★4ちゅんちゅん丸 (Chunchunmaru)
    Special Mission 3: Complete without losing any castles (hard only)
    Reward: Fresh Cabbage

    The Mobile Fortress Destroyer cannot be targeted or damaged.
    ※ The Mobile Fortress Destroyer does not need to be destroyed for the defeat all enemies condition

    E-2
    Special Mission: Complete while defeating all enemies (any difficulty)
    Reward: Yunyun
    Special Mission 2: Complete without taking any damage on Tono (any difficulty)
    Reward: 盾 ★4ダクネスの剣
    Special Mission 3: Complete without losing any castles (hard only)
    Reward: Fresh Cabbage


    The Mobile Fortress Destroyer is immune to knockback effects.
    Furthermore, all attacks that do not ignore DEF will have their damage halved.
    ※ Stratagem damage is not halved.

    Round 1: Cannot be targeted or damaged
    Round 2: Begins to move after a certain time or after it takes damage.

    Do not block the Destroyer. It oneshots basically anything. Not worth the time because you would need a fully maxed Shield with multiple damage reduction buffs. Might as well just invest in maxing Talismans and Staves.
    Stompers land in front of 10 and splash 7 and 10 I believe before they begin to move.
    Round 1 features more enemies around 1-4-7 and 3-6-8, ending the round with a stomper at 21-17-14. 13 and 22 end up being unsafe from this stomper.
    Round 2 features lots of knights from 21-27-14. Near the end, cavalry shows up at 1 and 3, with flying enemies.

    Destroyer can be stalled with Talisman slow but not knockback. 19, 22, 25 are good spots for magic damage, but 22 will end up taking hits from the knight archers as they cross the bridge. If you want to take Yunyun, 22 or 25 are good spots since she can activate her stratagem to pierce the knights as they cross the bridge.

    E-X1
    Special Mission: Complete while defeating all enemies (any difficulty)
    Reward: 2x Cabbage
    Special Mission 2: Complete without taking any damage on Tono (any difficulty)
    Reward: 法術 ★4ウィズの氷晶
    Special Mission 3: Complete without losing any castles (hard only)
    Reward: [Fresh] Cabbage


    On this map, Aqua will appear and Heal enemies and she cannot be attacked.
    Defeating all the enemies excluding Aqua will lead to victory.

    <Adventurer Information>
    On this map, Megumin, Darkness, Wiz, and Yunyun appear with their stratagems activating.

    <Megumin>
    Normally, she cannot attack and cannot be targeted. (She can take damage from area of effect attacks though).
    When her stratagem activates, she will attack all units nearby, and reduce their range by 30%.

    <Darkness>
    After using her stratagem, she increases her DEF by 30%
    She will be prioritized by ranged attacks as well.

    <Wiz>
    After using her stratagem, her attacks will heal her HP based on the damage she deals.
    Her attacks will always decrease the target's ATK by 25% for 3 seconds.

    <Yunyun>
    She increases adventurer ASPD by 20%
    After using her stratagem, her attacks will pierce in a straight line damaging everything behind her target.

    The enemies that appear at the start walk 27-25-22-18-14-etc If they are allowed to continue, they will backdoor your Tono at 29.
    Majority of Round 1 has enemies coming from that side with a few showing up near the end of the round on the left at 3-6-9.
    You can set up a defense at 24/25 with ranged support at 17/21/23/26. The archer can reach you at 25/27/28 so it's not safe unless you bring a healer or a tanky unit to eat the arrows.

    Megumin on the top left clearing doesn't really do anything. I think she can hit 9 and 12 so don't place units there.
    Her escorts will eventually start moving, but it's really easy to clear off with 13/15/16.
    If left alone, she just runs(crawls) away at the end of the battle.

    Biggest concern on the left side is the hammer that shows up. If you have something at 7, the hammer splash hitting it will break A and B so don't put anything there.
    At the end of the round, Darkness, and then Wiz and Yunyun will push 27-24-20. Not a big threat if you have healing, but they ignore defense so if you're tanking with a Shield, they might break her.
    It's fairy easy to take them out with upgraded units around though.


    1 out of 0 members found this post helpful.
    Last edited by Folseus; 11-23-2018 at 11:13 PM.

  2. #2
    Vice-Admiral Mikan's Avatar
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    Yunyun is pretty nice. Maybe it's just me, it feels like her attack speed is really fast, it's like a combination of spear with magic damage, very effective vs armored kabuto. For a free unit, she's really awesome. :)



  3. #3
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    Looking the max stats on scre wiki jp, Yunyun max attack stats is 668. It is good for free unit. Demn I want to max her right away.

    Link: http://scre.swiki.jp/index.php?ゆんゆん



  4. #4
    Vice-Admiral Mikan's Avatar
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    Cleared the last map. Point of interest:

    Aqua is regenerating the kabuto inside her perimeter(?) and she cannot be killed. It'll be quite difficult if you try to kill anything around her, so intercept them away from Aqua.

    Be careful there are some kabutos that will go on the bottom left route. The path will back door on Tono.


    Last edited by Mikan; 11-22-2018 at 08:39 PM.

 

 

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