Hello & Welcome to our community. Is this your first visit? Register
  • News & Announcements
      As a counter measurement to Ad spam, newly registered users are required to create a thread in the Introduction Forum before allowing to be able to reply and create threads.
      Please allow some time for posts to be approved. We thank you for your patience on this matter.
Bookmark Thread
Page 170 of 220 FirstFirst ... 70120160168169170171172180 ... LastLast
Results 1,691 to 1,700 of 2198
  1. #1691
    Shinmai Shosa (新米少佐) Kunkyttk's Avatar
    Join Date
    Aug 2015
    Posts
    80
    Rep
    0
    Mentioned
    0 Post(s)

    Re: [Mod] KanColle Viewer

    @​Satoshi thank you



  2. #1692
    Captain Yuubari's Avatar
    Join Date
    May 2014
    Posts
    677
    Rep
    68
    Mentioned
    35 Post(s)

    Re: [Mod] KanColle Viewer

    Well, the reason this functionality will not be ever built into KCV itself is that it requires manual data input. KCV's primary purpose is to provide “hidden” or not-readily-available data to the player in a convenient package. If something is not in the API, it won't be in KCV.


    Fou ki ra hyear presia reen was zweie ra na stel yorra zuieg manaf ma zweie ra irs manaf chyet oz omnis.
    <Murasame> no more swimsuits ;_;
    <Patches> Yep. Put your tits back in your shirt, Murasame.
    English KCV FAQ

  3. #1693
    Captain Yuubari's Avatar
    Join Date
    May 2014
    Posts
    677
    Rep
    68
    Mentioned
    35 Post(s)

    Re: [Mod] KanColle Viewer

    Alpha build of localised 4.1.3: https://github.com/Yuubari/KanColleV...g/v4.1.3-alpha

    Please read the release notes before asking himeuta-ish questions.


    Fou ki ra hyear presia reen was zweie ra na stel yorra zuieg manaf ma zweie ra irs manaf chyet oz omnis.
    <Murasame> no more swimsuits ;_;
    <Patches> Yep. Put your tits back in your shirt, Murasame.
    English KCV FAQ

  4. #1694
    Commander Satoshi's Avatar
    Join Date
    Apr 2014
    Posts
    280
    Rep
    4
    Mentioned
    16 Post(s)

    Re: [Mod] KanColle Viewer

    @Yuubari After running 4.1.3 for the first time my pc grew legs and started to jump around in the house. How to catch him again?


    Nah looks nice so far. Minor issue i think you have switched owned with skill at the equip table header.



  5. #1695
    Captain Yuubari's Avatar
    Join Date
    May 2014
    Posts
    677
    Rep
    68
    Mentioned
    35 Post(s)

    Re: [Mod] KanColle Viewer

    Quote Originally Posted by Satoshi View Post
    Minor issue i think you have switched owned with skill at the equip table header.
    That's called “copy-paste stuff around hastily” (misinput in the resources file). Replaced with the fixed build just now. Also, in my experience 4.x does not leak memory as much.

    I'm currently planning a new implementation for translations; will try to implement those in about a week's time.


    Fou ki ra hyear presia reen was zweie ra na stel yorra zuieg manaf ma zweie ra irs manaf chyet oz omnis.
    <Murasame> no more swimsuits ;_;
    <Patches> Yep. Put your tits back in your shirt, Murasame.
    English KCV FAQ

  6. #1696
    Moderator Leyana's Avatar
    Join Date
    Apr 2014
    Posts
    38,346
    Rep
    707
    Mentioned
    4859 Post(s)

    Re: [Mod] KanColle Viewer

    Will the exp calculator tool ever be making a comeback?



  7. #1697
    Admiral goesto11's Avatar
    Join Date
    Oct 2014
    Server
    Paramushir Anchorage
    Posts
    4,656
    Rep
    168
    Mentioned
    1465 Post(s)

    Re: [Mod] KanColle Viewer

    @Leyana: Second that. I actually found that quite useful.



  8. #1698
    Newly Registered nicolas22g's Avatar
    Join Date
    Mar 2015
    IGN
    nicolas22g
    Server
    Hitokappu Bay Anchorage
    Posts
    94
    Rep
    -7
    Mentioned
    20 Post(s)

    Re: [Mod] KanColle Viewer

    Is it normal that informations are condensed like that? I can't even see my third ans fourth fleet




  9. #1699
    Shinmai Shosa (新米少佐)
    Join Date
    Sep 2015
    Posts
    1
    Rep
    0
    Mentioned
    0 Post(s)

    Re: [Mod] KanColle Viewer

    A friend and I forked 4.1.3 from Grabacr07 and created a version translated to English.

    This version translates the UI, Ships, Equipment, Quests, and some Expeditions.

    If anyone wants to check it out you can follow this link: https://github.com/the-best-flash/Ka...eleases/latest

    From a more technical side: We modified the code so that it should be easier to translate into other languages. We continued the work that had been started to convert the UI to use the .resx file for the various UI strings, and implemented a system to allow Ships, Equipment, Quests, Expeditions, and Map titles to be translated using .resx files.

    Edit: We forked version 4.1.3 not 1.4.3...



  10. #1700
    Captain Yuubari's Avatar
    Join Date
    May 2014
    Posts
    677
    Rep
    68
    Mentioned
    35 Post(s)

    Re: [Mod] KanColle Viewer

    Quote Originally Posted by Leyana View Post
    Will the exp calculator tool ever be making a comeback?
    It's on my to-do list (though it would be great if someone else implemented it as a plug-in).


    Fou ki ra hyear presia reen was zweie ra na stel yorra zuieg manaf ma zweie ra irs manaf chyet oz omnis.
    <Murasame> no more swimsuits ;_;
    <Patches> Yep. Put your tits back in your shirt, Murasame.
    English KCV FAQ

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
All times are GMT. The time now is 03:37 PM.
Powered by vBulletin® Version 4.2.2
Copyright © 2018 vBulletin Solutions, Inc. All rights reserved.
Resources saved on this page: MySQL 7.41%
vBulletin Optimisation provided by vB Optimise v2.6.3 (Pro) - vBulletin Mods & Addons Copyright © 2018 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2018 DragonByte Technologies Ltd.
Thread / Post Bookmarks provided by Thread / Post Bookmarking v1.1.1pl1 (Free) - vBulletin Mods & Addons Copyright © 2018 DragonByte Technologies Ltd. Runs best on HiVelocity Hosting.
Live Threads provided by AJAX Threads (Lite) - vBulletin Mods & Addons Copyright © 2018 DragonByte Technologies Ltd.
vBulletin Skin By: PurevB.com