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[Dog God's Haunting Spirit]



Duration:
5/14 (Tue) to 5/21 (Tue) maintenance

This is a Facilities Drop event with a [Hills] bonus.

In this event, you can obtain facilities as drops as well as the 『★2水濠』 and 『★3薬研堀』 facilities for Melee and Ranged , and [Rasha] and [Susuki] as a reward.
※ These mentioned items are obtained for completing special missions for the first time.
※ For more details about facilities, see this post

■ Anti-Spectre special rules
(妖怪 youkai are a type of supernatural monster in Japanese folklore with various forms. I will use the name "Spectres" to be as unspecific as possible, as there is a possibility of future monsters being "Demons", "Ghosts", and I think the Aigis collab monsters were "Goblins")
Spectres will take half damage from everything except the following
[Talismans], [Bells], [Staves], and direct damage stratagems.
While a Spectre is in range of a [Song], they can also attack them dealing damage, even if no castle needs healing.

A new type of Spectre, the Inugami (Dog God) appears in this map. They deal magic damage which ignores DEF. Castles that are attacked by these Spectres will take damage from Song and Purification Healing for 5s instead of being healed.


Requires completion of the 16 Spirit Story Map to participate.

■ Completing this event's [After] map unlocks the [Extra] difficulty map.
Normal recommends an average level of 50
Hard recommends an average level of 80.


Rewards
★3薬研堀(近接) and (遠隔)
DEF +11

★2水濠 (近接) and (遠隔)
DEF +8

E-1: 20 Stamina
Waves: 2
Special Mission: Complete without losing any castles(any difficulty)
Reward: ★2水濠 (近接)
Special Mission 2: Complete without losing any warehouses (any difficulty)
Reward: ★2水濠 (遠隔)
Special Mission 3: Complete without losing any castles or warehouses (hard only)
Reward: Rasha



E-2: 45 Stamina
Waves: 2
Special Mission: Complete without losing any castles(any difficulty)
Reward: ★2水濠 (近接)
Special Mission 2: Complete without losing any warehouses (any difficulty)
Reward: ★★2水濠 (遠隔)
Special Mission 3: Complete without losing any castles or warehouses (hard only)
Reward: Rasha



E-X: 90 Stamina
Waves: 2
Special Mission: Complete without losing any castles(any difficulty)
Reward: ★3薬研堀 (近接)
Special Mission 2: Complete without losing any warehouses (any difficulty)
Reward: ★3薬研堀 (遠隔)
Special Mission 3: Complete without losing any castles or warehouses (hard only)
Reward: Susuki


The dog gods are annoying to work around. It's possible to play with a Song by keeping them outside of the range of what the dog gods attack.
I recommend staves to kill them and retreating when taking too much damage since they ignore defense.
Suggestions:
14: Staff
15: Melee Buffer
29: Melee to protect C
24: Melee DPS
25: Song or Bell
13 and/or 21: Bow
16: Bell

The map starts off with Tengu flying around to Tono. They can be tough to get right of before reaching him because of their pathing, but if you have a strong damage stratagem, you can nuke them at the start while they're on standby.
A Song or Bell at 25 with some upgrades for range can stop Tono from dying when they get through.

End of Round 1 has a Dog God appear on the left side, and you'll want upgrades to heal through its attacks. Be careful of the order you place 14 and 15. If you place 15 first, 14 will get focused and likely die. If you placed 14 first, 15 will eventually get attacked so be careful she doesn't die either.

I suggest a Song at 25 because there is a very long time before any dog gods attack the right side, but a lot of the one legged monsters appear. They can do a lot of damage in an area, so your tank will need to be healed while a Song or Bell chips them down.

Airships appear late in Round 2 and they'll hit A and B if there's nothing on 14, 18, 20, 25. Tokens are good to eat a single hit.
A bow would be very good to kill these quickly because they very quickly get out of range for magic weapons and have too much HP for a bell to reliably kill quickly.