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  1. #111
    Lieutenant IronWarrior's Avatar
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    My fleet was pretty much the same as everyone else here with the same equipment pretty much.

    Well the 4BB+Hayasui worked after 2 attempts, E2H cleared! Onwards to E3H!



  2. #112
    Rear-Admiral silentcap's Avatar
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    So... I'm at LD of P2 H and I'm stuck here. Is there any way I can do to improve my chances of killing the boss?

    Compared to P1, P2 is sort of a breeze to me since I always managed to chip off a huge chunk of the boss bar pre-LD with my LBASes (both 1 interceptor + 3 LBAS bombers) wiping out the trash escorts on both the enemy main and escort fleets easily. Already 10 LD runs with only 2 coming close to sinking the boss. Also used boss support in all LD runs. Oh yeah, I'm using @211303's fleet comp for P2 H. The only exception is me using an F4U-1D in place of a T0 Mod62 FB in Ark Royal's slot.


    [SIGPIC][/SIGPIC]

    "Tomonaga and Egusa Squadrons! Prepare for Launch!"

  3. #113
    Admiral goesto11's Avatar
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    @silentcap: If you're using exact fleet comp and load out - including Jervis, except for F4U which shouldn't make a huge difference in airpower along with (assuming) better friend fleet and boss support (maybe tweaks there?), there's not a lot you can do with that comp. Degree of improved equipment can be somewhat of a factor as well (and any luck modding of course). Ultimately, it's an NB TCI RNG map and sinking the boss gets noticeably harder for final kill. Not the answer I'd like to give, but RNG is RNG unfortunately. Some cleared fairly quickly with that comp, while others have struggled a bit.

    That being said, like IronWarror (see above post) have switched to 4xBB + AO comp and that worked for them. You could give that a try as long as you make sure you don't lock out any ships you want for E-3 (assuming want Hard clear there). Never tried it so no clue whether that's ultimately better or not.

    GL


    Thanks to Arkayda for the signature.


  4. #114
    Rear-Admiral silentcap's Avatar
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    @goesto11

    Can you give me a link to that 4BB + AO comp? I want to ensure that I'm looking at the real thing instead of something else. The only BBs I used so far are Richelieu, Roma, and Italia.Hayasui is in a good enough level so far so she's fine to use.


    [SIGPIC][/SIGPIC]

    "Tomonaga and Egusa Squadrons! Prepare for Launch!"

  5. #115
    Admiral goesto11's Avatar
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    Sorry, don't have an example fleet/load out. Didn't see one, but check if there are any posts in the thread with one. Perhaps @IronWarrior can post the comp used for clear? I think @Ferreae used 4xBB + AO for E-2 Part 2 Hard and maybe can give a sample comp/load out image if so.

    Depends upon what you have/using for E-3. If you have Nelson, Iowa & Warspite saved for E-3, you should be OK. Nagato/Mutsu is supposed to be a safe lock for E-2 so can use them. (FYI - KC Wikia has Colorado, but I don't think that works since for Colorado CI you need 3x BB and E-3 Part 2 uses CTF so 2x BB max, and with Nelson Touch, another Big 7 BB doesn't matter AFAIK = go with Warpsite because RN ships get bigger historic bonus).

    Other than that, I'm really just going of KC Wikia. If you go through the comments, there might be a sample comp of that. KC Reddit has STF: Main = 4 BB + CV + CAV + (AO for Last Dance); Escort = CL + 2 DD + 2 CLT + CA(V). So essentially same Escort fleet, but change up Main fleet. Do see comments that you'll want a re-supply drum (probably won't need two) on the AO since you'll be down on ammo/fuel due to longer route.

    Here's some sample 4xBB fleets I found on Reddit, but whether they are good or not - no idea. One has no AO. Not sure how that works for branching and/or what that means for fuel/ammo levels at the boss either. BBV seem a popular recommendation (Ise K2 really) since can help out a lot with airpower. Will help with airpower though. Personally, I'd just go with both Italian FBB (already using) Nagato & Mutsu or Ise-class K2. No need to pull out Yamato-class for this unless you really want to do so. Can use Musashi K2 with an SPF for bit more airpower I guess. RIP resources though.

    One thing to keep in mind, since your Escort fleet is pretty much the same, you're main fleet will need to do significantly better to make a difference. Might be the case. If you can just have Boss around after friend fleet (or better yet start of NB before friend fleet), that's going to help a lot vs. CA Hime hanging around. OTOH, still going to be NB TCI at some point to kill the boss. GL

    Example 1
    Example 2
    Example 3


    Last edited by goesto11; 09-15-2019 at 03:25 AM.
    Thanks to Arkayda for the signature.


  6. #116
    Commander Ferreae's Avatar
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    @silentcap E2p2 on hard? Be it ever so humble, these are what my girls did...

    [+] Spoiler

    The KTKM/Ooi just happened to be dupes was leveling for quints when the event hit


    replay


    the ld runs:




    Probably could optimise better than I did *shrug* Like say, use Gari instead of Gott (I put her in the map wondering if she had a historical, saw no sign of it, then continued to use her anyways)
    The secondaries on the clt was in hopes they could nail that pesky imp (spoiler: no) while only marginally dropping their damage
    @goesto11 you could have just linked yourself :P I care not



  7. #117
    Admiral goesto11's Avatar
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    @Ferreae: Well, always good to ask, plus.... deleted link to make some space so.... Was that enough airpower to always get AS at boss (post LBAS)? Assume so, but that seems to be cutting it a bit close unless memory fails me (and it might).


    Last edited by goesto11; 09-15-2019 at 03:38 AM.
    Thanks to Arkayda for the signature.


  8. #118
    Commander Ferreae's Avatar
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    @goesto11
    that would be under 'optimise' =D Better SPF, put a second fighter in the second LBAS to do more 'damage' to their airpower, try to remember why Nagato was carrying a radar instead of a plane, etc



  9. #119
    Newly Registered Serrulata's Avatar
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    @Kuropo

    yeah, i figured i just had to keep rolling for it, just wanted to make sure

    @goesto11

    i went and swapped Gotland to 2nd, I've got it stuck in my head that combined fleet needs CL as escort flagship :/
    is it still worth using Abukuma as TCI even if she aint luckmodded? I was thinking of leaving her for E3 since i dont have Gibraldi leveled up
    and was just using Gotland as a equipment mule since i had her locked here from P1

    cheers guys



  10. #120
    Admiral goesto11's Avatar
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    @Serrulata: No worries, I've done that as well (think CL required as escort flag). Going by 211303 guide, for E-3 you want a 4-slot CL for anti-installation duties, and G. Giribaldi preferred due to bonus at Boss nodes (can use Duca, but would have to power-level quite a bit). I guess you can try ABKM for anti-asw on E-3, but I'd try to level Giribaldi some if I were you (unless really tight on resources). Use PVP and put her as flag and grind 7-1. Actually, I guess you could use Ooyodo as well for E-3 given load out, but won't get the historic bonus. Giribaldi Kai is better.

    You can use ABKM if not luck-modded for NB TCI, but given her default luck, you'll want to put her as flag to have a decent chance. She'll probably self-sparkle as well. Only issue is that if you have Ayanami K2 second with searchlight (what I did), Boss tends to target Ayanami who gets taiha'd before a chance to fire. Not always though. That was more of a problem for me on early sorties. You can try Gotland NB TCI as well as she has slightly better luck than Abukuma. Thing is you miss out on ABKM opening torps so for me ABKM is the better option of the two.


    Thanks to Arkayda for the signature.


 

 

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